Tuesday, October 07, 2008

Andy Patrick has a very nice blog about a game he's making, and he has written some posts about the tools that everyone involved in game programming should know about, you should definitely check it out if you are an XNA game programmer. These tools include: the CLRProfiler, PIX, Reflector (great one if you want to learn how XNA works internally), and some others. Since he already wrote about those very useful tools, (I haven't had the time to check out all of them) I'm gonna be talking about some other tools we're going to be using and some tools we are developing, especially a drop-in XNA debugging console I created for the development of Battle Tennis. I will be also adding some features to the console and sharing it with you (game devs) so you can use it for your own projects (and I can have some more feedback :). I'm going to be posting the console itself soon so stay tuned... By the way leave a comment or something if you're reading this so I know there's at least someone "tuned" ;)

Wednesday, October 01, 2008

Hello, this is my first post, I'm one of the members of the Battle Tennis team, which is a game we are making here in Venezuela. Check out the video of our entry to the DBP competition. Hope you like it.

<a href="http://video.msn.com/video.aspx?vid=7cacdd73-c857-4e70-812e-f9a2a76d829f" target="_new" title="Battle Tennis - Dream Build Play Trailer">Video: Battle Tennis - Dream Build Play Trailer</a>

This was made by a four people team:

Jose Alberto Gomez (Artist)
Alex Perez (Music artist)
Alejandro Martinez (Programmer)
and myself, also a programmer.

I will be posting about some of the tools that we made and used to get BT up and running, and game dev in general...